AV Bishoujo Senshi Girl Fighting is a single player tie-in, manga fighting video game for Nintendo Entertainment System, created by Hummer Team and published in 1994 by Ge De Industry. AV Bishoujo Senshi Girl Fighting (FAMICOM PIRATE) [Unlicensed] - NES LONGPLAY - Ranma Playthrough NO DEATH(FULL GAMEPLAY). AV Bishoujo Senshi Girl Fighting (sometimes known as AV Pretty Girl Fighting or AV Mei Shao Nv Zhan Shi) is a fighting game for the Famicom by Hummer Team. Contents • • • • • Shang Tsung and Clones Similar to, Shang Tsung from Hummer Team's is present in the code and acts just like the one of AV Bishoujo Senshi Girl Fighting.minus the fact the collision is broken and doing a standing or jumping kick can cause the game to act strange. To access it, under 00A3 or 00A4 change the value to 08. In the same address, values 09, 0A, and 0B contain three Vegata clones occupying the same values as the Raiden clones in Hummer Team's Mortal Kombat II, but there's nothing else significant about them. Revisions/Hacks Dragon Ball Z: Super Butouden 3 This hack changes the title screen and menu graphics and replaces all the stages. Myth Struggle (Feng Shen Bang) A major hack published by Waixing in 1996 which changes almost everything:; the graphics are completely redone, the sound engine was changed to Waixing's, and the game is now mostly in Chinese. However, the rest of the game (such as the moves and menu options) remains the same. Note that attempting to access Shang Tsung will cause the game to crash. The clones still work, but doing a standing or jumping kick can cause the game to glitch out. ![]() Bishoujo Games For PcImpartial Judge (Xin Bao Qing Tian II/Super Justice King) Another major hack published by Waixing in 1996, with the same general changes as Myth Struggle and the same unchanged elements. The above note about Shang Tsung and the clones also applies to this game. .has it seriously been more than 2 years since I last posted? Yeah, I've been busy with other things lately and I think my motivation for sprite ripping dropped after doing the Titenic sprites. Not entirely sure why, it just happened I guess. Over my long break from this forum, I've tried to make a few more sheets in my spare time and I've never had a chance to release them until now.then the FC proto for Monster Party came out. I don't know how but I got this kick to start ripping sprites from both versions of the game. Celebrity Fighting GamesI figured I might as well start up a feedback topic and I hope I can stick around longer as well!well, here are my sheets before I go upload them! (yes about like 93% of them are from bootleg games) AV Bishoujo Senshi Girl Fighting Master Fighter VI' Monster Party Street Heroes The Hummer (Somari/Sonic 3D Blast 5 hack; not sure if this game deserve it's own section or if I should just upload this to either Somari's or Sonic 3D Blast 5's section. The white background clashes quite badly with the sprites. Seeing as the original Pokemon Yellow was for the Game Boy (and as such it made sprites out of 3 colours + transparency), which I assume used white as transparency and having the background filling it in (like Red and Blue), then technically white should be the color of the background because in reality, the white in the sprites is actually transparent (even though the NES can handle larger palettes (I think) this specific game probably uses the same system). *catches breath* However, more times than not, people will probably want to use sprites as normal, without holes in them. In this case it would obviously be more convenient to have a different coloured background.
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